About This Game You wake up with no memory. Your day is starting off great!Nepenthe is a hand-drawn RPG with a terrible sense of humor. Set in the strange world of Carithia, you play as a mysterious bald dude who lost his memory. Yes, you read that right. Meet some very polite monsters, and battle both them and your sense of self-dignity in epic bullet-hell fight scenes.Definitely not a potato in a trench coatSporting a childish hand-drawn art style, Nepenthe is sure to either make you love it at first glance, or throw your computer away. The developer of Nepenthe takes no responsibility for such actions, and recommends drinking chamomile tea. “It’s really soothing,” he says. “You should really try it one day,” he says. “What was I talking about?” He asks. There is an awkward pause.designed for non-psychopaths, mostlyWith three different endings, and countless side-quests, Nepenthe is designed for ultimate replayability. This can get quite annoying if you need to share a computer with someone else. Trust me. Almost every monster can be spared, for added challenge and less violence. They can also be killed - don’t worry, you psychopaths! If you enjoy dad-jokes or Chinese water torture, Nepenthe is for you.Nepenthe is designed for both casual and hardcore gamers alike.Explore two modes: "Adventure" or "Story," to find the play-style that best suits you."Adventure" mode is a bullet-hell extravaganza, with ever increasing difficulty as the game progresses."Story" mode's battles are easy one-click things, designed for those who just want the story, not the gameplay.Enjoy stunning hand-drawn art along the wayJoin us, as we stare into the Orb together. 7aa9394dea Title: NepentheGenre: Action, Adventure, Indie, RPGDeveloper:YitzPublisher:yours trulyFranchise:NepentheRelease Date: 17 May, 2018 Nepenthe Full Version Free nepenthe travel. nepenthe the odyssey. nepenthe used in a sentence. nepenthe online shop. nepenthe band. nepenthes plant. nepenthe urban dictionary. nepenthez youtube. nepenthe o que e. nepenthe 2016 shiraz. nepenthe address. nepenthe youtube. nepenthe 2014 shiraz. nepenthe food. nepenthe warhammer. nepenthe menu baltimore. nepenthe allusion in the raven. nepenthe you. nepenthe julianna barwick rar. nepenthe definition. nepenthe mythology. nepenthe view. 6. nepenthe restaurant. nepenthe menu. nepenthe yacht. nepenthe trivia. nepenthe jewelry. nepenthes jamban. nepenthe in poetry. nepenthe open. nepenthe inn. nepenthe big sur images. nepenthe ambrosia burger Liked seeing that Undertale's combat could be emulated in RPG Maker. I didn't find it challenging, seemed pretty easy to exploit.Appreciated the experimenting with hand-drawn tiles, but this was not pleasant to look at for an hour.Seems there's multiple endings, but I felt no connection at all with this story or the characters, so I feel no reason to pursue them.Baffling that I'm going to be the first negative review here. Evidently this found a receptive audience.. This is fun and charming game with a nice fight mechanic. The story is so far funny and also intriguing enough to keep me wanting to find out more, even with the way that little kid speaks.As always you can judge for yourself. This video shows about the first 15 mins of play with me reading the dialogue...most of the timehttps://youtu.be/37m3LmDAKl4. charming graphics+ great soundtrack+ basically every tree and stone can be interacted with- not enough content, lots and lots of open space- hardly anything worth (!) interacting with- coding issues: Trying to get the second ending resulted in the "best" ending, as the game assumed that I did things that I didn't do (pickaxe route, but I got treated as if I took the key route, i.e. interfering with the globe)- the first ending's escape section is tedious and almost made me give upRecommended? Yes, but barely, and only on sale.. Fun, short game.. This game is amazing. The difficulty level is on point, the hand-drawn grafics are great, and the game has a wit also. Nepenthe is an all around good game that everyone should play. If you don't like this game, your opinion is WRONG.. Honestly I don't review many games on Steam, but I think Nepenthe deserves a shout-out. It's truly a unique little RPGMaker game that, while short, really intrigued me and was well worth the price of $5. The art style and the dialogue is fantastic, and if you like to explore like I do you'll have a blast finding all the hidden little items and descriptions for things. Also the developer has a very active Discord server and truly cares about the people who play their game. Overall, if you're on the fence it only yakes max 2 hours to clear a run of the game and it's only $5, so even if you don't like it you won't lose much anyway. The Nepenthe font is now free to use!: Yay.Um, yeah... if you need a hand-drawn font for a project or something, here you go: https://yitzilitt.itch.io/yitziscriptIf you use it for anything, I'd love to see what you make! You can contact me on Discord, or by using telepathy. Telepathy is preferred. That would be cool.Thanks for being awesome,Yitz. Something Big Is Coming (and it ain't yo momma): If you've been following me on Discord[discord.gg], you already know about this, but for those of you who don't: There's something coming.What is that something?Well, you'll know soon enough.How soon exactly is still up in the air, since I don't know myself, honestly.If you want to know more you can follow me on Discord[discord.gg], or just wait and see...You'll like it, I can tell you that much :)Form your very excited friendly-neighborhood-game-developer,YitzPS: I just want to say thank you again for all the lovely responses and reviews I've received from you guys. It really means a lot to me :3. I've teamed up!: In some Very Exciting News (for me at least; I can't personally guarantee you will shout in joy towards heaven), I can now proudly announce that I've teamed up with the developer of The Endless Empty to create a Steam bundle! This means that you can buy both of our games at a 15% discount, on top of any other Steam discount. Yes, I'm practically throwing savings at you.(It's to take revenge. Savings killed my family. To conquer my fear I now only attack with great savings. It's a heartbreaking story, really.)Not only that, but we plan to get more developers involved in this bundle in the future—so we all can RULE THE GALAX-oops. Too soon to tell you that. :_:So yeah, go get it here:https://store.steampowered.com/bundle/9336/The_Surreal_RPG_Collection/If you want to help, please consider buying The Endless Empty (I may or may not have cried a bit while playing), and leaving a review on our games. (My goal? 50 total reviews on the bundled games by the end of January. That should allow me to do some things I think you'll all enjoy...)Yours non-falsely,Yitz. A Look Back (and a new competition!): So it's been just a few weeks since release, and I want to take the time to look back and say thank you. (Warning: I may ramble on about personal life experiences, so feel free to skip to the end if you're here for the competition)I started working on Nepenthe over a year ago, and didn't expect to take more than a week on this weird idea that I had. Oops. A few months later, and I had a growing story, enough to start looking to share it. Nobody outside my family had seen it yet, so I did what every new game developer does: eat a pancake. After that necessary step, I emailed Toby Fox (the developer of Undertale), asking for critique. To my surprise he responded (If you're reading this, thanks for being awesome!), and gave some great advice to boot: make your own art. I was using the default RPG Maker assets at the time, and his criticism was enough to decide to go full-out artistWhen drawing the art for Nepenthe, I used a single box of Prismacolor Watercolor pencils,a felt-tip pen, and a standard pencil--all on normal printer paper. That's all. I still have the box, and it's only half used up. Make of that what you will, I guess. I scanned the art in, then used Photoshop to edit it for use in-game. A few months later, and the art was all set.I now had a working demo, and wanted to share it with the world. I was sort of broke at the time though, so I set up a Kickstarter project to fund Steam and advertising costs. To my surprise, not only did I get funded, but I made over 600 percent more than asked! This let me focus on getting the full game up and running, and so that's just what I did. I think you know the rest of the story.So now here we are. Without your support, encouragement, and critique, I would never have been able to do this. I would name you all, but that would take up too much room to type in this already giant post. ;) For those who supported financially so I could make this, thank you. For those who found bugs, and told me about them (even if it took a few months to fix), thank you. For those who messaged me, saying how much you enjoyed playing, thank you. For those who messaged me, telling me I'm utter trash--really? What were you thinking? Thank you for caring enough to message me, though. So yeah, um... thank you!As a small way of giving back, I have included a little ARG Alternate reality game [en.wikipedia.org]) in the last update. The first person to reach the end of the ARG, and message me the final link (you will know when you find it), will get a free copy of Heartbound , an awesome upcoming RPG by Pirate Software [gopiratesoftware.com]. (Warning: the out-of-game content may be PG-13) Enjoy hunting! :). There are some things worse than death...: And hopefully Nepenthe isn't one of them!:)Um... yeah. I'm just popping in here to say thank you for all of the lovely reviews I've been getting. It's really been a pleasure seeing what you've gotten out of this weird game that I made.On that note: The best way to help me (or any developer) grow right now is by leaving honest reviews, positive or negative. I think I can fairly speak for most devs in saying that good (or exceptionally bad) reviews can help player growth in remarkable ways. It also helps me get to do things like classified: coming soon, and be taken more seriously when trying to get noticed by the press. So: leave reviews! Not just on my games, but on any game that you think could use some attention. You have no idea how much it helps.. I'm giving away a $50 Steam gift card: In my never-ending attempt to actually make money, I have decided to give away said money. "How does that work," you may ask? Well, it probably doesn't. But I'm doing it anyway, because I love you!Or because I'm stupid.Idk.You can enter the giveaway here (link is to my twitter with a link to the giveaway, since Steam doesn't let me link non-affiliated sites):https://twitter.com/YitziLitt/status/1031750673321213952yours's (with an extra apostrophe that tottally isnt a tiepo),Yitz. A random essay I wrote that I'm putting here because I can: Imagine, if you will, a baked potato. It’s pretty normal as far as baked potatoes go: brown, slightly mushy, and better with salt. There is only one thing that makes this baked potato unique—it’s 30 times the size of our sun. Obviously, this presents some problems for the hungry scientist. For one thing, every portion of the potato is gravitationally pulled towards every other portion of the potato. The portions on the outside are pulled toward the center, since that is where the most potato parts lie. It quickly becomes an almost perfect sphere, any irregularities crushed to the ground. Those in the center are pulled outwards in all directions equally, resulting in no overall movement. There is thus tremendous pressure exerted on the center of the potato by its own gravitational pull. AT this point, the core is squeezed to the point where its very atoms collide, creating enormous energy. The center explodes. The explosive force of matter and energy pushes outward, balancing the gravity pushing inward. The potato reaches an uneasy equilibrium: constantly exploding and imploding at the same time; a floating ball of fire in space. We have successfully baked our potato.For the next few million years, our giant baking potato acts like a giant fusion reactor. It burns the elements in its core, producing tremendous force to counteract the constant pull of gravity. Simpler elements collide to form heaver ones, so hydrogen is the first to go. The potato eventually runs out of that, and gravity makes its move. The center compresses further, until it’s hot enough to fuse the next element up, helium. Being a potato, there isn’t much of that, and so the fusion cycle continues for a while. When it reaches iron, a strange thing happens: it isn’t fused. Iron is an incredibly stable element, and the amount of energy required to turn it into something heavier is beyond even our potato’s power. As the other elements are used up, eventually only iron is left; A perfect giant sphere of it at the very core.Something tragic and beautiful happens then. Our potato has been burning for millions of years, and it’s all about to end. The potato has no energy left. Gravity wins. It pushes inward, and this time there is no fusion to stop it. It pushes the elements, the atoms, brings even the electrons together—a single moment and that which makes up everything touches, kisses, hugs each other for the first and last time—and keeps on pushing. The core becomes a point. Just a dot, with no width or depth or space. It’s only gravity now. The gravity of a former potato thirty times the size of the sun, all in a space so small it can hardly be called a space. The outer layers of the potato are brushed away into the cosmos by the aftershock of the event, to be forgotten among the stars. Observers far away might note an explosion in deep space, then they too will turn their attention elsewhere. No one sees what’s left behind.The gravity of that single point which lies there is so intense that nothing can escape for one hundred miles away. Nothing. Not even light itself, the fastest possible thing in the universe. Think about that: a space the size of Honolulu, in which anything that enters never leaves. It was a potato once, and now it’s a hole in space itself. A black hole, if you will.Our former potato—now black hole—still has close to the same mass it started off with. It’s in a smaller area, but the stuff it was made of is still there, in some form. Occasionally, a nebula or a star may cross its path, and will be swallowed by the black hole. What made up the star will be added to what made up our potato, indistinguishable in every way. As the mass increases, so will the size of its gravitational pull. The point at which even light itself cannot escape—called the event horizon—grows larger. As for the inside—there is no way to know what is happening inside. Nothing can ever come back to tell us. All we know now is that the black hole consumes, and grows, and eats, and grows.But one day the stars will die.Nebulae will disperse.Galaxies will crumble away.The universe will grow old one day, and our black hole will still be there. Eons will pass, and nobody will be there to watch the world’s clock tick, tick, tick; Our black hole will still be there. Humanity will become a distant memory, and the concept of memory itself will be forgotten—Our black hole will still be there. It will still be there, when everything else has reached its end.H.P. Lovecraft once said that “with strange aeons even death may die,” and perhaps he was right. Black holes represent a sort of cosmic death, and black holes themselves will someday die. No one will be there to witness it, but space itself—the shifting quantum foam that softly bubbles everywhere—will take its due. At all times—even now—particles are created out of the foam, both of matter and its twin, antimatter. The two are born, then touch, then annihilate each other. This dance of death takes place all around us, every second of every day. We don’t notice it, since we don’t have to: The particles are gone as soon as they appear, leaving no net energy behind. Around a black hole however, things are different. If the particles appear near the event horizon, one may fall in, while the other escapes. The one that escapes must by definition have an incredible amount of energy, in order to flee the gravity well. Since both particles brought together produce zero net energy, the one that fell into the black hole must have negative energy. Einstein famously showed that energy can be converted to mass, so in some sense the black hole just lost mass. It shrunk.Over an unimaginable length of time, this shrinking by quantum radiation—Hawking radiation, as it is called— will become noticeable. The particles involved are among the smallest known, so for a practical eternity they have little effect. Of course, we have forever to wait. One day the last star will die, and the only source of energy left will be hawking radiation. If there is anyone left alive, they will have to live off of its power, scant though that may be.As the black hole gets smaller, the curve of the event horizon becomes more pronounced. This makes it easier for quantum particles to diverge, since the gravitational pull will be significantly different depending on how close to the horizon they are. The hawking radiation thus becomes stronger, and the black hole shrinks faster. Our black hole—once a giant potato the size of thirty suns— will die in an explosion of hawking radiation, millions of megatons flowing from an event horizon the size of a proton.Our potato will be the dying light of a black universe.Now that’s food for thought.Further reading:https://www.livescience.com/39620-how-big-is-solar-system.htmlhttps://www.aanda.org/articles/aa/pdf/2013/06/aa20920-12.pdfhttps://arxiv.org/abs/1511.08221 http://www.slate.com/blogs/quora/2013/11/12/what_would_the_death_of_a_black_hole_look_like.html PS: Wow, I'm impressed you read all that! If you liked it, well, thanks I guess :3If you're confused, good. The plan is working. MWAH HA HA HA!-Yitz. Steam Summer Sale so far: So... um...wow.During the summer sale so far, more people bought the game than on opening week! That is pretty crazy. Like, really crazy. I'm popping in here to say a few simple words of thanks, most of which are "OMG WHAT" and "AHHHH."So yeah, this means a lot to me. Thank you for being awesome people, and supporting me and my weird ideas.Thanks,Yitz(PS: if you wanna help even more, leaving a review is the best way to do that ;))
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Nepenthe Full Version Free
Updated: Mar 15, 2020
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